Spending MLB 26 stubs on another power hitter should wait until you check what your MLB The Show 26 Monster Smash Event roster actually needs. The supplied mission list rewards home runs, but it also requires wins and two separate PXP totals. Check the event screen first: the listed deadline is November 6 at 11:00 a.m. PT, making your remaining time part of every roster decision.
Plan around the full 100 points
The eight listed missions add up to exactly 100 points, matching the Premier Choice Pack requirement. Unless the event screen shows another way to earn points, every objective matters. Finishing the hitting tasks alone will not carry you through the track, so build a lineup that can advance several counters while still competing for wins.
The reward checkpoints help you decide how much time to commit. The listed track gives 10,000 XP at 10 points, a bonus reward at 25, a Deluxe Choice Pack at 50, another bonus reward at 75, and the Premier Choice Pack at 100. If time is tight, compare your unfinished objectives with the next checkpoint rather than assuming the final stretch will be quick.
Use series eligibility without weakening every position
The Spooky Series objective requires 2,026 PXP and awards 10 points. Series identity is the condition here: production from a different series does not satisfy that requirement. Start with eligible cards you already use effectively, then check the event roster restrictions before filling the remaining spots.
Those qualifying players also contribute toward the separate 15,000 PXP objective with any players, worth 25 points. That overlap makes them useful while both counters remain unfinished. It does not justify replacing every dependable hitter with a card you struggle to use, especially when five wins are also worth 15 points. After reaching 2,026 series PXP, reassess those positions according to performance rather than keeping them unchanged out of habit.
Let extra-base hits connect the batting objectives
The hitting missions award 10 points at 15 extra-base hits and another 10 at 30. You also need 15 home runs for 15 points and 20 runs for 10. A home run advances the home-run total and extra-base-hit progress together, while doubles and triples remain valuable when a pitch does not produce a ball over the fence.
Put reliable on-base hitters ahead of your strongest power bats to give those swings more run-scoring opportunities. This approach suits players who can reach base consistently without sacrificing the event's eligibility requirements. Avoid treating every plate appearance as a home-run attempt: taking a hittable pitch the other way for a double still advances an objective and can extend the inning for the next batter.
Protect wins while tracking the slower counters
Pitching three innings earns five points, so treat that requirement as an early milestone within your games. Choose eligible pitchers whose deliveries and pitch selections you can execute reliably. Once the innings are complete, pitching decisions should still support the five-win objective; leaving an ineffective pitcher in merely to avoid a change puts a separate requirement at risk.
The 15,000 PXP target deserves regular checks because finishing a short objective does not show how close you are to completing that larger total. Review the counters every few games. If series PXP trails, keep useful qualifying cards involved; if wins trail, examine the lineup and pitching choices costing you leads before replacing players who are already producing.
Before committing more MLB stubs to roster changes, identify the exact unfinished requirement a replacement would address. Keep productive cards when several counters are advancing together, and make targeted changes when one objective stalls. Recheck the timer before another session so your next goal fits the time actually left.
Comments